children of the sun

ā€œThe levels themselves are perfectly designed, providing a perfect level of gradual challenge.ā€

What would look like a shooter at first glance is secretly a puzzle game and I’m not even mad about it. The best way I can describe it is to imagine you were Yondu from Guardians of the galaxy, controlling your arrow at will, except instead you are a sniper sent to eradicate a cult leader, killing enemies through a variety of ever increasing levels. The trick of the game is to line it up so your singular bullet can pass through every enemy in one clean motion. Your bullet can move as fast or as slow as you want allowing a great deal of precision. Time stops as you hit each target allowing you to line up each hit like a calculated chess move, knocking them off one by one until you are victorious. The levels themselves are perfectly designed, providing a perfect level of gradual challenge that keeps you on your toes. It does a great job of mixing up the formula as well with new enemies and scenarios being introduced reguarly enough so it doesnt get boring. There is replayability for high score chasers with the game having online leaderboards but I was more than happy just playing it the once over

4/5